INTELLIGENT SYSTEM FOR FORMING BEHAVIOR OF ACTORS IN COMPUTER GAME

Computer Science & Engineering
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Authors

First and Last Name Academic degree E-mail Affiliation
Dmytro Bilskyi No feroxd392 [at] gmail.com By Dmytro Bilskyi
Lviv, Ukraine
Anatoliy Katrenko Ph.D. anatolkatrenko [at] gmail.com By Anatoliy Anatoliy
Lviv, Ukraine

I and my co-authors (if any) authorize the use of the Paper in accordance with the Creative Commons CC BY license

First published on this website: 23.10.2018 - 21:49
Abstract

The paper deals with the use of artificial intelligence methods in computer games with a review of a variety of actors and decision-making features. Features of application of artificial intelligence in games of various genres and concerning requirements for intellectual" system are analyzed. During the execution of the system was used "behavior tree" in the game engine Unreal engine 4.

References

[1] Alexander Reznik. Game artificial intelligence / / innovation Reference site: Electronic resource.
2018. [Access mode]: https://dou.ua/lenta/interviews/riznyk-intelligence/ (accessed: 01.0.5.2018).
[2] Gabe N. Gabe Newell Writes for Edge / Website reference: Electronic resource. 2008.
http://archive.li/oRqM2 (accessed 21.11.2008).
[3] Bukharaev T. Artificial intelligence in Heroes of Might and Magic V // Game industry: electron.
version of article. 2009. [Access mode]: http://www.webcitation.org/6HxBMp4r0 (accessed
28.05.2009).
[4] Georgios intelligence and games. manual. / Julian Togelius New York, USA, 2018 – 35C.

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Dima
researcher

Done

Tue, 10/23/2018 - 23:28
Secretary CSE
researcher, secretary

Dear Authors,

 

Your paper has been accepted!

 

We are glad to inform you that your conference paper has been accepted to participate in the 8th International Joint Youth Science Forum «Litteris et Artibus» & 13th International Conference «Young Scientists Towards the Challenges of Modern Technology», particularly in "Computer Science & Engineering" conference (November 22-24, 2018, Lviv, Ukraine)! Your paper will be published in digital proceedings with ISSN and DOI on the website https://openreviewhub.org/lea-2018.

 

Please, answer the following participation questions:

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•   Do you require official invitation letter from Lviv Polytechnic? (The invitation letter will be scanned and sent to your e-mail).

 

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Conference participants will present their work on posters. Content and design of posters is arbitrary, but it should include the basic provisions of your paper: author names, title, main points, equations, figures etc. as well as exclude solid color, gradient or other costly to print backgrounds. The poster's upper part may include some information about your organization (title and logo, brief contact information).

Selected papers will be presented orally.

 

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Одержувач: Первинна профспілкова організація студентів та аспірантів Національного університету «Львівська політехніка»

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The full Forum’s program will be published on the https://openreviewhub.org/lea-2018 before November 19, 2018.

 

Looking forward to receiving your poster! See you in Lviv soon!

You shouldn’t pay the conference fee because of you are from Lviv Polytechnic National University.

 

 

Best regards,

Nataliia Veretennikova,

Computer Science & Engineering Secretary

 

 

 

 

 

 

 

 

Mon, 11/12/2018 - 23:19